>>>>> L i o n h e a r t <<<<< ' Intro ' You are at the first level if the intro appears on the screen on loading. to stop the intro, press the fire button on your joystick. ' main menu ' from the main menu you can start the game, select various options, look at the instrucktions, or, if you loaded the programm from the hard disk, you can go back to the workbench. from the main menu you only need diskette 2, unlessyou want to see the intro, in which case you will need diskette 1. '' start game '' once you have selected your options in the introduction , you're ready to go on the quest for lionheart. '' options '' difficulty : set the difficulty level to normal or hard - weaklings are not catered for. joystick : you can install joysticks equipped with two electrically independent buttons. soundtest : music 00 switches the sound off. the other values provide various diefferent sound-tracks. done : returns you to the main menu. 'introduction ' start the 'intro' again. quit : returns you to the workbench. the game ends. this menu is only available if lionheart is installed on a hard diskand your computer has at least 1.8 mb of ram. ' controls ' valdyn ' the hero ' is controlled by the joystick connected to the second socket on your computer. joyst. right valdyn goes right joyst. left valdyn goes left joyst. up valdyn jumps up joyst. down valdyn ducks joyst. up and right valdyn jumps to the right joyst. up and left valdyn jumps to the left the jump function is proportionally controlled; push the stick up a little and valdyn only does a little jump. push it up further and valdyn jumps as high and as far he can. the fire button has a special function. press and a hold a fire button valdyn draws his sword release the fire button valdyn sheathes his sword please note that valdyn sheathes his sword as soon as you let go of the fire button and that he only draws his sword and goes " en garde " when you press the fire button. i.e. he does not lunge. with the fire button depressed : joyst. right horizontal thrust of the sword to the right joyst. left horizontal thrust of the sword to the left joyst. up sword thrusts upwards at an angle joyst. down valdyn ducks crouched with the fire button depressed : joyst. right kick to the right joyst. left kick to the left joyst. up valdyn stands up valdyn can clibm along or hang on to certain ropes and ledges and can balance on or walk along the ropes. to do this, make him jump onto the rope or the ledge. to fight when he is hanging , press the fire button. if you a joystick with two electrically independant firing buttons, the first button is used for ' drawing the weapon ' and the second is used for ' jumping '. proportinally controlled jumping is then controllled with fire button 2. the battle strike the most effctive method of attack valdyn knows is the battle strike. for this, pull the stick down during the jump and press the fire button. you must press the fire button several times to strike repeatdely. in addition, use the following keys on the keyboard: [p] to pause the game [esc] to interrupt the game confirm at the prompt by pressing [esc] again if you wish to end the game. pressing any other key returns you to the game. [i] background color interlace mode on/off. displays during the game certain details are displayed at the top of the screen. at the left-hand side are two rows of hearts shown in three different conditions. the number of bright red hearts shows the total energy of one of valdyn's lives. if valdyn makes contact with an opponent, one of the bright red heart turns dark red. the total number of bright red and dark red hearts shows the maximum energy of valdyn on one level. hearts wich are only shown in outline are inactive. further details are given under "bonus points, energy crystals" and " energy drinks ". next to the hearts is the display of the energy crystals already collected, which you need to increase valdyn's energy. next to the crystal display a sword indicating a value. valdyn may find various different sword along his way. the striking power of the sword is shown here. the number of lives remaining for valdyn is shown at the far right. he loses one of his lives when the last bright red heart turns dark red. various special actions are displayed in the top right-hand corner of the screen. - if you need to change the diskette, an animated diskette symbol appears showing the number of the diskette required. - in many cases disk access is shown by a rotating disc symbol. - pauses are indicated by the pause symbol. - a warning message appears if you wish to end the game. bonus points energy crystals collect all the energy crystals you can find. when you hav ethe requisite number, the active heart count increases by one, i.e one of the inactive hearts is activated. energy drinks there are two different sizes of phials containing energy drinks to be found on the levels. the small phials regenerate one of the dark red hearts so that maximum life energy is again available to valdyn. all the active hearts to back to bright red. life spheres in a few areas you will find glowing life spheres which give valdyn another new life. the display at the top right on the screen is increased by one. swords valdyn starts his search armed only with a simple sword. look arround carfully - you will find much better and more powerful weapons along the way. keep an eye on the sword display on the screen. tips familiarise yourself with the controls. practice all the movements and the battle strikes before you go searching for lionheart. you should especialy practice the battle strike jump: many of your opponents can be destroyed with this in one single hit! to repeat the battle strike several times you need only press the fire button again whilst pulling down on the josytick. if valdyn hits his oppenent, valdyn is catapulted upwards. on each level there are hidden things which make the task easier for you. on most level there is also a secret area which is very carefully concealed. if you can't progress on one level, search through the previous levels in case you missed thebonus points which would make it easier for you to progress. note that valdyn alwways runs faster up or down slopes. this fact can be used to make him jump further. valdyn is a member of the cat people race. if he has to cross a river or get through a flooded passageway you must remember that he cannot swim. for this reason, it is essential that you always keep his head above water. many of the plattforms valdyn must stand on during his travels can be made to move like swings. pull the stick down during the swimming to increase its movements. move the stick up to decrease the amount of swing. by the way.... in modus 'hard' you will not only attacked by harder enemies; we also changed the levels itself. that means, that you have got two games in one. have fun while playing the game ......